Adventures in Viridistan, part 1

A summary of the last few library sessions:

Arriving in Viridistan, the party set off to pursue their business in the city, knowing that Voort’s business would keep the Dart in harbor for a week or so.

  • A ragged young woman begged the PCs for protection from her pursuers, a group of armed thugs led by a sinister, green-skinned man in crimson-and-black robes.  The PCs opted not to fight (fearing the intervention of the city guard), but before the maiden was carried off she asked the PCs to tell her father, LINNEK THE SMITH, that she was still alive.  The group learned that her captors were of the Natchai — followers of Natch Ur, the chaotic evil “god of deep earth” whose worship demanded human sacrifices, and decided to do what they could to help free the girl from such a grim fate.
  • A visit to the Archivists’ Guild yielded little information about the Black Ziggurat or their erstwhile patron Ghaelus.  Hoping to join the guild, BENJI scored well enough on the initial written examination to reach the next stage — a field mission.  He was told to visit the scholar TELGUS, whose villa could be found in the northern part of the city.
  • The group hired an urchin to lead them through the Maze (a labyrinthine slum) to Linnek’s shop.  Unfortunately this particular urchin was not trustworthy, as he led them into a blind alley where they were accosted by ruffians.  A fight broke out, in which one of the would-be robbers was killed.  YEE-MUN created an illusion of a dragon that soared over the alleyway, which not only scared away the remaining robbers but also caused a panic in the streets.  Aware of their criminal behavior (fighting and “unlawful use of magic”), the party took advantage of the chaos in the street to flee the scene.
  • After finding the shop, Linnek thanked the party for delivering the message.  Lamenting his daughter Yasmeena’s fate, the smith was grateful for the group’s offer of aid.  To help them, he directed them to Yorus, a thief who owed Linnek a favor, who could draw them a map of the route through the undercity to the territory of the Natchai, where they would hopefully be able to rescue Yasmeena before it was too late.

 

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